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Post by B-MAN on Jul 31, 2007 2:40:01 GMT -4
New Normal Moves:
New Grass Moves:
New Fighting Moves:
New Fire Moves:
New Flying Movies (In-Need):
New Water Moves:
New Poisen Moves (In-Need):
New Electric Moves (In-Need):
New Ground Moves:
New Psychic Moves:
New Rock Moves:
New Ice Moves:
New Bug Moves (In-Need):
New Dragon Moves (In-Need):
New Ghost Moves:
New Dark Moves (In-Need):
New Steel Moves:
Post your moves with type and list will be updated. Please keep the moves smart.
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Post by mccharmander56 on Aug 13, 2007 0:01:15 GMT -4
Electric Move: Volt tackle Power:75 Accuracy:100% PP:5 Effect:Volt tackle has 10% chance of causing Paralyze
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Post by Floodlord on Aug 17, 2007 19:20:26 GMT -4
it's a status condition caused by water type moves used by a water type and has a 70% chance of affecting
soak ups damage from electrick-type moves adds 10 resistance to fire type moves does affect water, fire, electrick, steel, and dragon types does not affect all others
edit: also affects rock and ground
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Post by B-MAN on Aug 29, 2007 17:26:38 GMT -4
Electric Move: Volt tackle Power:75 Accuracy:100% PP:5 Effect:Volt tackle has 10% chance of causing Paralyze Volt tackle is already a move that deals much more damage than that.
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Post by Kane on Sept 28, 2007 4:19:29 GMT -4
Dragon Type Move: Ultimate End Damage: N/A Accuracy: 5% PP:1 Max PP:6 Effect: If this move works, the trainer owning the pokemon that uses this move automaticly wins the battle
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Post by Kane on Sept 28, 2007 4:22:32 GMT -4
Fire Type Move: Inferno Damage: 200 Accuracy: 40% PP:5 Max PP:6 Effect: This move does major damage but the user must recharge for the next two turns
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Post by Kane on Sept 29, 2007 6:23:12 GMT -4
Electric Move: Volt tackle Power:75 Accuracy:100% PP:5 Effect:Volt tackle has 10% chance of causing Paralyze Volt tackle is already a move that deals much more damage than that. Move Volt Tackle Power: 120 Accuracy: 100% PP:15 Effect: A life-risking tackle that slightly hurts the user Effect 2: The user takes recoil damage Check serebii.
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Post by Floodlord on Sept 30, 2007 18:21:19 GMT -4
Im back! still got nothin, but...I'm tryin'
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Post by aero003 on Oct 14, 2007 20:53:48 GMT -4
Flying Move:Aero slash Power:70 Accuracy:100% PP:15 Effect:First strike
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Post by Floodlord on Oct 14, 2007 21:10:49 GMT -4
Dragon Type Move: Ultimate End Damage: N/A Accuracy: 5% PP:1 Max PP:6 Effect: If this move works, the trainer owning the pokemon that uses this move automaticly wins the battle good move
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Post by aero003 on Oct 14, 2007 23:14:31 GMT -4
Poisen Move:Toxic Bubble Power:35 Accuracy:90% PP:25 Max PP:31 Effect:60% chance of poisening
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Post by Kane on Oct 15, 2007 13:20:06 GMT -4
Dragon Type Move: Ultimate End Damage: N/A Accuracy: 5% PP:1 Max PP:6 Effect: If this move works, the trainer owning the pokemon that uses this move automaticly wins the battle good move Thanks
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Post by aero003 on Oct 15, 2007 19:01:30 GMT -4
Bug Move:Squirm Power:10 Accuracy:65% PP:35 Effect:foe is imobolized for 2 turns
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Post by aero003 on Oct 16, 2007 0:02:34 GMT -4
Dark Move:Shadow Grasp PP:5 Accuracy:50% Effect:the pokemon you attacked with this move faints after 2 turns
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Post by Kane on Oct 16, 2007 10:43:25 GMT -4
Dark Move:Shadow Grasp PP:5 Accuracy:50% Effect:the pokemon you attacked with this move faints after 2 turns good move
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